Bounce Merge game by Geisha Tokyo Inc
Game Description :
If you let the balls drop you won’t want to stop!
Dive into the most hypnotic game of this year.
Game Features :
Drag your finger to aim, release to shoot. Destroy the obstacles at the bottom of the screen; if they reach the top, it’s game over. And of course, if balls with same number touch, they’ll merge and become more powerful.
Additional Information :
- Size 212.1 MB
- Requires iOS 11.0 or later.
User Reviews :
Please offer ad free purchase option
I love this game but the ads with every merge are destroying my fun. I know 64 and higher trigger ad, and the recent update does not give ad for all merged 64+ if you did a lot in one turn. This is great. Extends the play of the game before it crashes. But okay I g for ab hour straight with ads on over 95% of the turns is torture and causes the game to crash. And if you had a good turn with a high merge, you lose it. It goes back like 3 turns after a crash. So now I’m super hesitant to shoot if I just got a high ball. Anyway, I would absolutely love the option to pay to remove the ads on the merged balls. It is okay to leave the ads on the double rewards, but to skip, or no thanks I think is how it is in the game, I would love to pay to skip. I have looked a few times to see if it is added also to see if contact or support info was added. None of those. But please, please let me buy no ads!!!!!!!! I would play this more ti es throughout the day and I think it would help improve crashing. (I take a break when it crashes and if I am getting too annoyed of ad after ad after ad then I take a break because it is not happy. This game is happy so when it gets not happy I need to step back. I still play every day. Thank you. I love this game. You combined my 2 favorite games from a few years ago. I was very happy when I found this game. Thank you.
Ads are awful
There is a pop up EVERY TIME a ball above 32 is merged. Every single time. It asks if I would like to watch a ad to get rewards, I hit no, and it does it gives an ad anyways. I would suggest doing it this way: Each new time the game starts over give it only the first time you get a number. So pop up the first time you get 64, the first time you get 128, first time you get 256, and so on. But only the first. I don’t need a pop up telling me I leveled up on things I already have had before. I level up every or every other turn. So that means every play I am watching a ad. It makes game time unbearable. I wouldn’t even pay to not have that I’d delete the game before doing that. Try only doing it on the first level up. Or actually listen when I say no. I’ve seen many other complaints about this same thing. Listen to us please I want to enjoy the game. It’s a amazing idea and has amazing potential
Great game, but EXTREMELY BAD GAME BREAKING BUG!
Please read this whole review, if you listen you can really improve the game.
The game is very fun and satisfying to play, which is why this game gets 5 stars. But there is a very game breaking critical bug with how the game saves your progress. Very large numbers (perhaps larger than the 32-bit integer limit?) do not save correctly and are replaced with 0s when you refresh the app. This includes balls, which means really big balls get 0’ed and become useless, and also blocks, meaning they can be broken immediately. Heart power ups that remain on the game board after a refresh of the app also do not save correctly, and are replaced with randomly placed balls.
The 0 ball has the same appearance as a 8912 ball (green, electric appearance). It is totally useless and can only break 0-blocks which are also the result of this bug. If there are two they can merge together into a single 0 ball, basically eliminating one.
Perhaps balls and blocks data should be saved as doubles or floats instead of integers?
Or save balls as ascending numeric values? (2=1, 4=2, 8=3, 16=4, 32=5, etc) and the balls will use the equation 2^x, where x is the saved value, to determine how powerful it is.
Thank you for reading this entire review, I hope you will consider fixing this bug, as it messes up the flow of the game. Thank you.
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